Killer Games

I have recently been playing more blitz than usual, since I have been trying out a number of services for a planned review. Suggestions of online play sites to try out are most welcome. I have been spending the most time at Buho21, where I made it over 2200 for a while before dropping back down recently. I also recently discovered ChessCube, though I find the competition there hardly as strong. I generally collect my more interesting game in a file as I go (when you are not paying you usually have to make sure to copy or save your games right after you play them). The two below were definitely my best -- real "killer games" -- and emerge right out of my opening preparation.

Tango - [A50]

ChessCube Game/ 2009

1. d4 Nf6 2. c4 Nc6 3. d5 Ne5 4. e3 e6 5. f4?! Ng6

Also possible is 5... Bb4+ 6. Bd2 Bxd2+ 7. Nxd2 Neg4 8. Qf3


6. Nc3

I had expected 6. dxe6 Bb4+ 7. Bd2 Qe7!? -- which is what inspired my set up in the game.


6... Bb4

Probably better is first 6... exd5


7. Bd2

So White should probably capture, given the chance: 7. dxe6


7... Qe7! 8. Nb5?! exd5!?

Also interesting is 8... Ne4. No safe play in blitz with Bxd2+ and d6 guarding the Exchange. Let the pieces fly is my attitude (which is why my typical blitz rating usually stinks).


9. Nxc7+ Kd8 10. Nxa8?

It's still possible to save himself by 10. Nxd5! Nxd5 11. cxd5 Qxe3+ 12. Be2 Bxd2+ 13. Qxd2 Qxf4, but White does not sense the danger.


10... Qxe3+ 11. Be2?

I had expected 11. Qe2 Bxd2+ ( I win the Bishop because the Queen is pinned) 12. Kd1 Ne4! 13. Kc2 Nxf4 and Black will win the Knight at a8 eventually. The fact that the Knight at a8 cannot escape is often outside of the calculation horizon of computers -- and some people.


11... Ne4!

All other moves actually lose for Black according to Fritz.


12. Nh3 Nxd2! 13. a3 Nf3+

Gaining time for thought. I did not see the win yet.


14. Kf1 Nd2+ 15. Ke1 Nxf4! 16. axb4

This allows immediate mate, but it is mate in 4 at most in any event: 16. Nxf4 Ne4+ 17. axb4 (17. Qd2 Bxd2+ 18. Kd1 Qb3#) 17... Qf2#


16... Nxg2#


Left Hook Grand Prix

urusov (2110) - turdetano (2054) [B23]

Club Owl21/ 2009

1. e4 c5 2. Nc3 Nc6 3. f4 d6 4. Nf3 g6 5. a3 Bg7 6. Bc4 e6 7. O-O Nge7 8. d3 O-O 9. Qe1 a6

I wrote about this line as "The Left Hook Grand Prix." Best play for Black is now 9... d5 10. Ba2 -- he has to act quickly in the center or get over-run on the kingside, as in the present game.


10. Qh4 b5

Central play is called for, though White is doing well after 10... Nd4! 11. f5!? gxf5 (11... d5! 12. f6) 12. Bh6! Ng6 (12... Nxc2 13. Ng5) 13. Qh5


11. Ba2 Bb7 12. f5!?

A slower approach would be 12. Be3 Qc7 13. Rae1, but I always go in for these "two piece attacks." Fortunately I have at least three pieces this time and more at the ready.


12... exf5?

Opening the diagonal for the "slumbering Bishop" at a2! Much less clear is 12... gxf5 13. Bh6, with a similar idea of Ng5 (meeting Ng6 with Qh5), and I would probably have to do some serious computer-aided analysis to know for sure if White is winning. Now I think he is winning by force using the classic Grand Prix Attack motif of first playing Bh6 before playing Ng5 so that Black has no time for an h6 defense.


13. Bh6! b4

Fritz says blocking the Bishop's diagonal by 13... c4! slows White up.


14. Ng5!! bxc3

14... Bd4+ 15. Kh1 bxc3 16. Bxf8 Kxf8 17. bxc3


15. Bxg7 Kxg7 16. Qxh7+ Kf6 17. Nxf7 Qd7

17... Qe8 18. exf5 (18. Qh4+ Kg7 19. Qh6+ Kf6 20. exf5) 18... c4 19. Bxc4


18. g4! Nd4?

I like when they hand you the easy mate. But Black is dead no matter what he does: 18... Rxf7 19. Qxf7+ Kg5 20. Rxf5+!! gxf5 21. Qg7+ Kf4 (21... Ng6 22. Qxd7) 22. Rf1+ Ke3 23. Re1+ Kf4 24. Qh6+ Ke5 25. exf5+ Kd4 26. Qf4#. A real killer attack!


19. g5#



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Copyright © 2009 by Michael Goeller