I have recently been playing more blitz than usual, since I have been trying out a number of services for a planned review. Suggestions of online play sites to try out are most welcome. I have been spending the most time at Buho21, where I made it over 2200 for a while before dropping back down recently. I also recently discovered ChessCube, though I find the competition there hardly as strong. I generally collect my more interesting game in a file as I go (when you are not paying you usually have to make sure to copy or save your games right after you play them). The two below were definitely my best -- real "killer games" -- and emerge right out of my opening preparation.
firstname.lastname@example.org - email@example.com [A50]
ChessCube Game/www.chesscube.com 2009
Probably better is first 6... exd5
So White should probably capture, given the chance: 7. dxe6
Also interesting is 8... Ne4. No safe play in blitz with Bxd2+ and d6 guarding the Exchange. Let the pieces fly is my attitude (which is why my typical blitz rating usually stinks).
I had expected 11. Qe2 Bxd2+ ( I win the Bishop because the Queen is pinned) 12. Kd1 Ne4! 13. Kc2 Nxf4 and Black will win the Knight at a8 eventually. The fact that the Knight at a8 cannot escape is often outside of the calculation horizon of computers -- and some people.
All other moves actually lose for Black according to Fritz.
Gaining time for thought. I did not see the win yet.
Left Hook Grand Prix
urusov (2110) - turdetano (2054) [B23]
Club Owl21/Owl21.com 2009
Opening the diagonal for the "slumbering Bishop" at a2! Much less clear is 12... gxf5 13. Bh6, with a similar idea of Ng5 (meeting Ng6 with Qh5), and I would probably have to do some serious computer-aided analysis to know for sure if White is winning. Now I think he is winning by force using the classic Grand Prix Attack motif of first playing Bh6 before playing Ng5 so that Black has no time for an h6 defense.
Fritz says blocking the Bishop's diagonal by 13... c4! slows White up.
I like when they hand you the easy mate. But Black is dead no matter what he does: 18... Rxf7 19. Qxf7+ Kg5 20. Rxf5+!! gxf5 21. Qg7+ Kf4 (21... Ng6 22. Qxd7) 22. Rf1+ Ke3 23. Re1+ Kf4 24. Qh6+ Ke5 25. exf5+ Kd4 26. Qf4#. A real killer attack!
Games in PGNCopyright © 2009 by Michael Goeller