Gustafson Plays Torre and Marshall

By Michael Goeller

One thing that the Alrick H. Man Vienna Gambit Theme Tournament demonstrates is that Arthur Kaufmann's original concept of playing Qe2 against most of Black's defenses is probably most accurate. G. Gustafson's less challenging 5.Nf3 Bg4 6.d3 against Carlos Torre and 5.Nf3 Bc5 6.d4 against Frank Marshall proved completely unsatisfactory. The following two games were played at the Marshall Chess Club in New York City from December 1924 through March 1925 in a tournament sponsored by Alrick H. Man that required all players to begin their games with 1.e4 e5 2.Nc3 Nf6 3.f4.

G. Gustafson - Carlos Torre [C29]

Alrick H. Man Vienna Gambit Theme/New York, NY USA 1925


1. e4 e5 2. Nc3 Nf6 3. f4 d5 4. fxe5 Nxe4 5. Nf3 Bg4 6. d3

Somewhat passive for White and not the best.

a) 6. Be2 Nc6 7. d3 Nc5!? 8. d4 (8. O-O d4!) 8... Bxf3! 9. Bxf3 Qh4+ 10. g3 Qxd4 11. Bf4 O-O-O (11... g5!?) 12. Bxd5 Rxd5 13. Nxd5 Qe4+ 14. Kf2 Ne6 15. Re1 Bc5+ 16. Kf1?? (16. Be3 Ned4 17. Nc3 Qf5+ 18. Kg2 Rd8 19. Bxd4 Nxd4 and White cannot prevent Black from recovering the Exchange) 16... Qh1+ 17. Ke2 Ncd4+ 18. Kd2 Qxd5 19. Kc1 Rd8 20. c3 Nxf4 21. gxf4 Nb3+ 22. axb3 Be3+ 0-1 John O'Hanlon-Hubert Ernest Price/Edinburgh op 1919.

 

b) 6. Qe2 is White's best, as usual.

 

6... Nxc3 7. bxc3 Nd7 8. d4 f6 9. Bf4?!

White has to play more actively with 9. h3! Bxf3 (9... Be6 10. exf6 Nxf6 11. Bd3 Bd6 12. O-O O-O 13. Rb1) 10. Qxf3 fxe5 11. Rb1!

 

9... fxe5 10. dxe5 c6

White's damaged pawns represent a longterm liability.

 

11. Be2 Bc5 12. Nd4 Bxe2

Even stronger might be 12... O-O! 13. O-O Qa5!! 14. Bxg4 Qxc3 15. Bxd7 Bxd4+ 16. Kh1 Qxa1

 

13. Qxe2 Qa5! 14. Qd3 O-O 15. O-O Rae8 16. Rae1

16. Qg3 Qa4

 

16... Bxd4+ 17. Qxd4

17. cxd4? Rxf4! 18. Rxf4 Qxe1+

 

17... Nc5 18. Qb4! Qxb4 19. cxb4 Ne4 20. h3

A better try is 20. Be3! b6 21. Bd4 c5

 

20... g5 21. Bh2

21. Be3 Rxf1+ 22. Rxf1 Rxe5 23. Bxa7 Nd2 24. Rd1 Re2

 

21... b5!?

Fixing White's backward pawns on their squares. However, Black's own backward pawns might be subject to attack by White's Rooks. Black can try to bring about a "good knight vs bad bishop ending" with 21... Rxf1+ 22. Rxf1 Rf8 etc.

 

22. Rf3 h5 23. Ra3 Re7 24. Ra6 g4!

Torre's attack against White's King counters White's attack on the queenside.

 

25. hxg4 hxg4 26. Re3?

26. Ra3 is a better try, but then Black can attack along the h-file with Rf5-h5 and Rh7.

 

26... Ref7! 27. Re1

27. Rxc6?? Rf1#

 

27... g3 28. Bxg3 Nxg3 29. Rxc6 Kg7 30. e6? Rf1+! 31. Rxf1










If 31. Kh2 Rxe1

 

31... Ne2+! 32. Kh2 Rh8# 0-1 [Michael Goeller]


G. Gustafson - Frank James Marshall [C29]

Alrick H. Man Vienna Gambit Theme/New York, NY USA 1924


1. e4 e5 2. Nc3 Nf6 3. f4 d5 4. fxe5 Nxe4 5. Nf3 Bc5

5... Be7 6. d4?! Bb4! is a tricky idea, reaching the same position as in the game.

 

6. d4

6. Qe2! is White's best try, as seen in the game Torre - Marshall, with which we will conclude our analysis at a later date.

 

6... Bb4! 7. Bd2 Bg4










Black can also try 7... Nc6 8. Bb5

 

8. Qe2?

It is too late for this Queen move to be effective. White has two moves that might achieve equal chances still.

a) 8. Nxe4!? dxe4 (8... Bxf3? 9. Qxf3 dxe4 10. Qxe4 Bxd2+ 11. Kxd2) 9. Bxb4 exf3 10. Qd2 (10. gxf3? Qh4+ 11. Kd2 (11. Ke2 Nc6 12. Bc3 Bh5 13. Ke3 Ne7 14. Be2 Nd5+ 15. Kd2 Qf4+ 16. Ke1 Ne3 17. Qd2 Qh4# 0-1 Narmontas,M-Gustafsson,J/Warsaw POL 2008.) 11... Bxf3 12. Qxf3 Qxd4+ 13. Kc1 Qxb4 14. c3 Qc5 15. Qxb7 O-O 16. Qxa8? Nc6 17. Qb7 Qe3+ 18. Kc2 Qe4+ 19. Kc1 Qxh1) 10... Nc6 11. Bc3 Qd5 12. h3 Be6 (12... fxg2 13. Bxg2 Bf3 14. O-O) 13. gxf3 O-O-O Gary Lane

 

b) 8. Be2! Nc6 9. O-O O-O 10. Qe1 Nxd2 11. Qxd2 f6 12. exf6=

 

8... Bxf3 9. gxf3

9. Qxf3? Qh4+ 10. g3 Nxd2 11. Kxd2 Qxd4+

 

9... Qh4+ 10. Kd1 Nf2+ 11. Kc1 Bxc3!

Depriving White of any counter-chances. Also fine was 11... Nxh1 12. Nxd5 (12. Qb5+ Nc6 13. Qxb7 O-O 14. Qxc6 Qxd4) 12... Bxd2+ 13. Qxd2 O-O!? (13... Kd7 should also win) 14. Nxc7 Nc6 15. Nxa8 Nxd4 16. Nc7 Rd8 17. Bd3 Nf2

 

12. bxc3

12. Bxc3 Nxh1 13. Qb5+ Nd7 14. Qxb7 O-O

 

12... Nxh1

White has insufficient compensation for the Exchange -- assuming he recovers the Knight in the corner.

 

13. Qb5+?

13. Qg2 O-O! (13... Nf2? 14. Qxg7 Rf8 15. Bg5) 14. Qxh1 c5

 

13... Nd7 14. Qxd5 Nb6 15. Bb5+ c6 16. Bxc6+ bxc6 17. Qxc6+ Kf8 18. c4 Qxd4 19. Bb4+ Kg8 20. Qd6 Qxa1+ 21. Kd2 Nxc4+ 0-1

[Michael Goeller]

Games in PGN

Copyright © 2014 by Michael Goeller

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