Chess Playing New Jersey Devil
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A frequently updated blog for the Kenilworth Chess Club
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Although we tend to think of experts as being weighted down by information, their intelligence dependent on a vast set of facts, experts are actually profoundly intuitive. When experts evaluate a situation, they don't systematically compare all the available options or consciously analyze the relevant information. Carlsen, for instance, doesn't compute the probabilities of winning if he moves his rook to the left rather than the right. Instead, experts naturally depend on the emotions generated by their experience. Their prediction errors - all those mistakes they made in the past - have been translated into useful knowledge, which allows them to tap into a set of accurate feelings they can't begin to explain. Neils Bohr said it best: an expert is "a person who has made all the mistakes that can be made in a very narrow field." From the perspective of the brain, Bohr was absolutely right.Who was it who said that you have to lose thousands of chess games before you become an expert? Hat tip: Chess Vibes
And this is why we shouldn't be surprised that a chess prodigy raised on chess computer programs would be even more intuitive than traditional grandmasters. The software allows him to play more chess, which allows him to make more mistakes, which allows him to accumulate experience at a prodigious pace.
Labels: carlsen, chess and education
There have been many unintended consequences, both positive and negative, of the rapid proliferation of powerful chess software. Kids love computers and take to them naturally, so it's no surprise that the same is true of the combination of chess and computers. With the introduction of super-powerful software it became possible for a youngster to have a top- level opponent at home instead of needing a professional trainer from an early age. Countries with little by way of chess tradition and few available coaches can now produce prodigies. I am in fact coaching one of them this year, nineteen-year-old Magnus Carlsen, from Norway, where relatively little chess is played.Hat tip The Chess Mind.
The heavy use of computer analysis has pushed the game itself in new directions. The machine doesn't care about style or patterns or hundreds of years of established theory. It counts up the values of the chess pieces, analyzes a few billion moves, and counts them up again. (A computer translates each piece and each positional factor into a value in order to reduce the game to numbers it can crunch.) It is entirely free of prejudice and doctrine and this has contributed to the development of players who are almost as free of dogma as the machines with which they train. Increasingly, a move isn't good or bad because it looks that way or because it hasn't been done that way before. It's simply good if it works and bad if it doesn't. Although we still require a strong measure of intuition and logic to play well, humans today are starting to play more like computers.
The availability of millions of games at one's fingertips in a database is also making the game's best players younger and younger. Absorbing the thousands of essential patterns and opening moves used to take many years, a process indicative of Malcolm Gladwell's "10,000 hours to become an expert" theory as expounded in his recent book Outliers. (Gladwell's earlier book, Blink, rehashed, if more creatively, much of the cognitive psychology material that is re-rehashed in Chess Metaphors.) Today's teens, and increasingly pre-teens, can accelerate this process by plugging into a digitized archive of chess information and making full use of the superiority of the young mind to retain it all. In the pre-computer era, teenage grandmasters were rarities and almost always destined to play for the world championship. Bobby Fischer's 1958 record of attaining the grandmaster title at fifteen was broken only in 1991. It has been broken twenty times since then, with the current record holder, Ukrainian Sergey Karjakin, having claimed the highest title at the nearly absurd age of twelve in 2002. Now twenty, Karjakin is among the world's best, but like most of his modern wunderkind peers he's no Fischer, who stood out head and shoulders above his peers—and soon enough above the rest of the chess world as well.
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Shahade: How do you compare the wrenching feeling of blundering in chess to the wrenching feeling of getting knocked out of a poker tournament?
Sarwer: Can't compare, blundering in chess feels much worse for me. In poker getting knocked out usually doesn't hurt as much because you lose a coin-flip that was out of your control or someone sucks out on you, things like that. Those type of things tend to effect me very little these days, simply because they have nothing to do with myself, it's just life playing variance with me. Occasionally in poker you feel bad when you do make a mistake, like a bad read, but since it is a game of incomplete information usually it doesn't feel that bad. It's more like a "hmmm got it wrong this time". Not a "how could I miss this? I just missed this stupid knight fork?"
Labels: chess and poker, jeff sarwer
So has all this put chess players out of work? Encouragingly, the answer is “not yet.” In fact, in some ways, chess is as popular and successful today as at any point in the last few decades. Chess lends itself very well to Internet play, and fans can follow top-level tournaments in real time, often with commentary. Technology has helped thoroughly globalize chess, with the Indian Vishy Anand now the first Asian world champion, and the handsome young Norwegian Magnus Carlsen having reached rock-star status. Man and machine have learned to co-exist, for now.See "Grandmasters and Global Growth" in ChessBase for some interesting links. And see his earlier piece in Project Syndicate on "Artificial Intelligence and Globalization" for more on the topic.
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